Lenovo Classroom3 Virtual Reality Standard Kit

★★★★☆ 4.0 60 reviews

$27,129.00
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$27,129.00
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Free shipping Free 30-day returns

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Product details

Management number 241236551 Release Date 2026/07/17 List Price $8,138.70 Model Number 241236551
Category
Overview

The Lenovo G3VRKIT2STD36B is a virtual reality classroom kit designed to bring immersive educational experiences to schools, training centers, and enrichment programs. It includes thirty-six VR headsets, each ready to use with batteries pre-installed, allowing educators to quickly distribute devices and start lessons without delay. The system supports group management through an instructor interface that enables teachers to launch content, pause sessions, and monitor all devices from a single dashboard, making it easier to integrate VR into various subjects like science, history, and art.

Key features
  • Thirty-six VR headsets delivered fully charged and ready for immediate use, minimizing setup time.
  • Instructor dashboard that allows centralized control of all headsets, including launching and pausing content for the entire class.
  • Immersive virtual environments that enhance student engagement by creating a strong sense of presence.
  • Simple and straightforward setup designed to reduce technical challenges and maximize teaching time.
  • Supports collaborative learning, enabling group projects, field trip simulations, and cross-curricular activities.
  • Portable design suitable for outreach programs, allowing lessons to be conducted in libraries, museums, or after-school clubs without complex installation.
Key specs
  • Number of headsets: 36
  • Battery status: Pre-installed and ready to use
  • Management interface: Instructor dashboard for group control
  • Intended use: Classroom and educational environments
  • Portability: Designed for easy transport and setup in various locations
Connectivity and compatibility

The kit is designed to work seamlessly in classroom settings with minimal technical requirements. The instructor interface connects to all headsets, allowing real-time control and monitoring. This setup supports integration with existing school networks and educational software platforms, ensuring compatibility with a wide range of teaching environments.

Ideal uses and environments

This VR kit fits well in schools expanding STEM programs, districts creating blended learning labs, and organizations offering remote or supplemental instruction. Its ease of use and group management features make it a strong choice for educators who want to incorporate virtual reality into collaborative projects, inquiry-based learning, and immersive field trip simulations. The portable design also makes it practical for outreach efforts in community spaces beyond the traditional classroom.


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4 out of 5
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